NaGa DeMon: Epilogue
Well, it's two hours until the end of the month for me. I've written a game. It wasn't quite the game I intended to write, but it links in with the ideas that have been floating around in my head for the past year. I've played the game a few times, I've talked about it, I've heard feedback reports from other people who've played the game and I've modified the game according to the experiences it has provided so far. This blog has seen increased traffic over the course of the month. The degree of increased exposure almost makes me think that there should be a NaGa DeMon every month. I'm pretty fired up about way to present the game, whether that comes in the form of downloadable pocketmod playbooks, or pre-printed dry-erase pocketmod playbooks that could be used over and over. The containers for such things, possible custom USB sticks containing the pdfs necessary to play, or some kind of tin to house the physical components of the game. ...