RPGaDay 29,30&31
Influenza, bronchitis, man-flu, not sure what it is... but I'm off sick at the moment, so that gives me time to finish off the run. 29. Labour The first phrase to come to mind here is a "labour of love", and in 30 years of designing games that's what it's always been for me. The number of hours I've spent discussing game design, running games of differet types as research, sharing my games with the world, writing this blog, and organising my shopfronts on various game-trading websites over the years has easily been in the months if they were combined together (24hrs a day, 7 days a week, ≂4⅓ weeks per month... 728 hours for a solid month, so yeah, I've easily done this. It'd be fair to say that I've spent thousands of hours on the hobby.) In that time I've probably spent about $10,000-$12,000 on RPGs, and have probably earned $12,000-15,000 from the products I've sold. At worst, it's been a self-sustaining hobby, at best I've earned...