RPGaDay 2026 13&14
Almost halfway through the month, and most of my posts that have been due every second day have generally been on time. Let's keep going... 13. Composure The state of being calm, self-contained and in control of your feelings, especially during stressful, difficult or unexpected situations . I like maintaining a facade of composure when running games, I also like seeing the breaking point when composure starts to crumble in the situations where the players find their characters. When the players and characters find themselves at the point where they can't maintain composure, we start to see their true motives and agendas revealed. When the GM starts to lose composure, the game has a tendency to lose focus (which can make for positive or negative experiences, depending on numerous other factors). When characters too composed, we see the way they want to present themselves to the world, and when they aren't composed at all they don't have a chance to control their own n...