RPGaDay 17&18 (almost back on track)
After the stuff up a few days ago, I'm in the second day of re-aligning the RPGaDay posts. So that means we're getting back to where we should be... (but running a day late) 17. Endurance (which was actually the prompt from day 15) Endurance reminds me of an idea we had for conventions in the 1990s. Australian Freeforms have been mentioned a few times here on the blog. They're basically a style of gaming for 15+ players, sometimes reaching a hundred or more, with various roaming GMs and a co-ordinating GM. They're a very immersive style of play, and can e hard for tabletop gamers to grok. Typically the games start slow with everyone having their own agendas, but one-by-one those agendas become entangled and each players motives start pulling on groups of players, and decisions have to be made. At those conventions in the 90s we would often hire a venue for an entire long weekend (Sat-Sun-Mon). Registration for games would occur on the Friday evening, sometimes with pr...