RPGaDay 15&16 (sort of...)
OK, so somehow I used the wrong prompts on the last post. I ended up using the prompts for days 16 (Composure) and 17 (Intensity), instead of the ones for 13 and 14. Today I'll go back to those last ones and play catch up. So that brings us to... 15 (for which I'm using the prompt from day 13) . Strain I could tie this back to DURF and its encumbrance system, and that was actually the first way I thought of taking this particular prompt, however I'm going to go in a different direction to link things with my three-way tension and vector theory models of TTRPGs. For this purpose I'll go with the definition of strain as a physical, mental, or emotional pressure. From an engineering perspective, strain is the result of stress, and this basically applies to narrative as well. It is under moments of strain that new properties are revealed in a material, and it's similar to the prompt pair I mentioned in the last post . Strain opposes stress, up to a point. Once stress ex...