RPGaDay 2026 9&10
9. Privilege Since I'm getting into a bit of a groove of responding to these prompts in the context of the three-way tension model, let's consider the idea of "privilege" from that perspective. What is a privilege in a TTRPG, and how might it impact of the dynamics of the session? My first thoughts here linger on the notion of "niche protection". A player who is portraying a cleric or healer has a privilege on their actions when it comes to removing wounds from other characters. This privilege might be diegetic or non-diegetic. Now I'm trying to work out which of these options is more diegetic, and which is more non-diegetic....but here's where my current thought patterns lie. Non-Diegetic (existing outside the narrative): The player who has a privilege with regard to this sort of action is the one who has a bonus on their skill rolls (or whatever mechanisms is used for randomising an action result). It is also known among players that this person...