Modular Gaming Components 8 - Special Dice
They exist , and they've existed for a while. In some ways I like them, and in some ways they're annoying... ...but custom dice are there and they do influence the way a game is played. I mentioned in the last post that I like the obligation system in the FFG Star Wars games... here's the bit where I say that I don't particularly like the custom dice in that system, but I can see how it can be modified and exploited to get some interesting effects happening in a game. At the simplest level, that game system offers degrees of success, and then the possibility for side effects happening as the result of a task. However, there are plenty of other ways to do this without spending too much money on an extra set of dice that you'll only ever use for a single game. The down side to this sort of effect in play is the fact that sometimes you need a bit more imagination to work out what kinds of side effects might go right, or might go wrong, when a task is performed. So it ...