Tutorials
Non-map tutorials
How to Run a Game
A sequence detailing the way I run games, and the lessons I've learned in 30 years of running games at homes, conventions, local nightclubs, and high school gaming groups.
- Part 1 - Intro
- Part 2 - Getting Deeper
- Part 3 - Getting Everyone on the Same Page
- Part 4 - Stances
- Part 5 - The Beginning of Play
- Part 6 - Keeping Players Occupied
- Part 7 - Reading the Room
- Part 8 - Finite and Infinite Games
- Part 9 - Clarifying the Shared Imagination Space
- Part 10 - Dealing with Aphantasia
- Part 11 - What do other people suggest?
- Part 12 - Cooperation
- Part 13 - Maps
- Part 14 - Vignettes
- Part 15 - Relevance
- Part 16 - Cinematic Storytelling
- Part 17 - A Welcoming Environment
- Part 18 - Red, Amber, Green
- Part 19 - Dropping the Negatives
- Part 20 - Game Balance
- Part 21 - Beyond the Table
- Part 22 - Creating a Legacy
- Part 23 - Building a Community
- Part 24 - It's not just me
- Part 25 - Just Do It!
How to Make a Gaming Folder
- Part 1 - Intro
- Part 2 - The Folder Itself
- Part 3 - A Title Page
- Part 4 - Character Sheets
- Part 5 - Relationship Maps
- Part 6 - Physical Maps
- Part 7 - Story Hooks
- Part 8 - Notepaper and Cheat Sheets
- Part 9 - Conclusion
Figure Painting
Terrain Building
Worldbuilding #1: A Pirate Island
- Part 1
- Part 2
- Part 3
Worldbuilding #2: The Darkhive
Building a setting from the ground up, it's based on a Dyson Sphere built around a dwarf star, filled with fungus, demons, immortal women, and other strangeness.
- Part 1 - Introduction
- Part 2 - Introduction Part 2
- Part 3 - Big Time Sensuality
- Part 4 - No Light, No Light
- Part 5 - I Will Survive
- Part 6 - Rome Wasn't Built In A Day
- Part 7 - Maps
- Part 8 - Necessary Evil
- Part 9 - We Are Family
- Part 10 - I See Who You Are
- Part 11 - Bring Me To Life
- Part 12 - Just A Girl
- Part 13 - Teardrop
- Part 14 - Is that all there is?
- Part 15 - Locked Inside
- Part 16 - Lost
- Part 17 - Cold War
- Part 18 - Professional Widow
- Part 19 - All About The Bass
- Part 20 - Nutbush City Limits
- Part 21 - Master Pretender
- Part 22 - Put Your Curse On Me
- Part 23 - My Blood
- Part 24 - Fast And Frightening
- Part 25 - Chrome
- Part 26 - Crystallize
- Part 27 - Fighter
- Part 28 - The Ghost Woman And The Hunter
- Part 29 - Back in Black
- Part 30 - Come Into My World
- Part 31 - Criminals
- Part 32 - Science/Visions
- Part 33 - Roam
- Leaving the Darkhive
Another piece of terrain may be added soon
Writing a "24-hour" Game
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