In my last post, I mentioned that I've started a tabletop gaming club at my school. I've thought about doing it at the last two schools I was posted at, and decided this time I'd just do it. There was nothing much here for those students who aren't sport inclined, so the take-up was instant. 25 kids wanting to game... all wanting to play D&D. A third of whom are girls, and probably half of whom are on the spectrum to some level (where a quarter have issues complex enough that require them being in special education classes). I've run games wth 6 to 8 players no problems, I've done 10 to 12 at a pinch, often with sub-GMs... but 25 newbies. Nope. I don't want to give them the wrong impression of what gaming can be. At first I was thinking that we should play boardgames, and run single sessions with an RPG of some type. However, a half hour lunchbreak isn't enough time to really get much of anything happening. So I'm working on a few new odeas, one ...