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Showing posts with the label Television

Why? Just Why?

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I've been collecting posts from online to respond to... some giving me positive reactions...and some... ...seriously, for fuck's sake!!! Let's deconstruct it a bit... bearing in mind that I don't have a lot more context,and I'll be inferring a lot of details based on patterns I've established over the years in context with my assortment of recent posts.  I've just finished Lanterns as well, and it was a great show. I can see how someone would want to tell stories in that universe, or stories of that nature. But...   Any one or two of these c ould be modified to bring D&D closer into alignment with what we see in Lanterns, but we either start drifting from the core concepts of Lanterns, or we start drifting away from the core concepts of D&D. We have a tension between the diegetic source (Lanterns) and the non-diegetoic rule systems (D&D). If I had players who were hell bet on playing D&D, but who wanted the Lanterns style of storyline, there...

Outside the Box

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...but not really. Only the most diehard conservatives and regressives would continue to believe that a regenerating alien could never have manifested a "female" incarnation. I'm happy that this has happened, but I'm probably more happy that the new showrunner has stated a five year plan for the upcoming stories of the show. I now just hope the BBC don't screw around with the screening schedule like that have in virtually every other Doctor's run during the new Who seasons. 

Cleverman

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If you can...watch it. I just finished the premiere episode. It'll be interesting to see where it heads. As inspiration for a prelude to Walkabout, it could be pitch perfect.

How to (and not to) run a time travel game?

After watching this year's Doctor Who Christmas Special, I'm reminded of one of the things that Doctor Who can do really well... Especially compared to a lot of other TV shows and narrative forms where time travel is an element. Don't get me wrong, Doctor Who has just as many failures when it comes to temporal narrative, but it's been going for so long that there have been some great examples of how storylines and timelines can combine, compliment and even contradict.  It basically reflects the way I run long term narrative in a campaign.  Each episode has a few hooks, some of which get resolved, usually enough to get a feel of closure when the episode concludes, but sometimes not enough and people complain about plot holes. Usually there are one or two plot points that just don't get resolved, but in a show like Doctor Who they can be resolved in a later episode or even a later season.  The "River Song" story thread that stretches across n...

Jessica Jones

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I'm totally looking forward to this... Especially after "Daredevil" It's feeding into a desire to run a superhero game in the near future.