Experiments in Progress (Part 3 of 5)
Depressingly, no game this week.
Does that mean the experiment isn't as engaging as I hoped it was? Or am I just falling prey to the regular stereotypical situation where it's hard for a game-master to get regular players for a game? Not sure, but it's annoying regardless. Thankfully, it's given me some extra time to get everything in order.
I'll share some of the pages I've generated as player handouts shortly, along with the ways and reasons I've reskinned the game in the ways that I have.
For the purposes of consolidating the game, I'm thinking of getting Erin to put the "hack" up on her itch page (https://erin-gumiho.itch.io/) as a Sceletus spin-off... besides, her page is getting more traction than mine lately.
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