Party Crasher


I love this party crasher post.

It's the kind of style I'd love to see a whole game written in. Whenever I suggest this, or try to present something this way, I invariably get a bunch of people telling me how hard it is to read the text, how bad it is for cognition, and how generally unprofessional it looks.

I certainly pushed in this direction for The Law, and might go further in the sourcebooks for that game... but we'll see how things go.

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