Paralysis again...

It's been a quiet month here at the blog. This is only the second post. It's not as bad as the quiet years, 2022 (when no posts were made at all) or 2023 (when a single post in late December indicated my intention to start things up again). 

I've been doing a lot of help with Erin, getting her game design work started up (and that's been working over on itch), but that hasn't stopped me doing things in the background.

The problems is that I've got so many fragments of ideas that basically fit together, but the fit isn't perfect. So, I'm assembling bits and pieces from a few similar and overlapping jigsaw puzzles, while I'm looking at the finished products of a dozen other designers and considering both their elegance and flaws... I'm seeing brilliant designs out there (often ignored) and mediocre designs that are getting heaped with praise (purely by the virtue of well connected designers). I'm just plugging away at my game design SRD and manifesto, riddled with self doubt and imposter syndrome. 

I'm pulling pages out of the Walkabout and Familiar work to go into combined SRD/Manifesto... and I'm resurrecting a couple of ideas from 2018 (part 1, part 2, part 3) by giving the whole project a modified name of "SNAFU SRD and Cookbook". 

It's probably not paralysis, it's more like progress is slowing to a crawl... and I really want to make sure I get something in a presentable form for the manifesto game jam soon.

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