Individual and Communal Relationships
I’ve been thinking a bit about the backgrounds/relationships
in System 4, and how they link a character to the outside world. A few people
have commented on the idea of having a communal pool of relationships that the
whole group contributes to, perhaps along the lines of a group headquarters (or
secret lair), or a general link between the wider party and the outside world.
With this in mind, I’ve been considering the idea of
splitting the backgrounds into 4 levels, and running the numbers comparing triangular
or linear progression.
Allies (I or C)
1 An ally
2 A few allies
3 A small group of allies
4 A large group
of allies
Contacts (I or C)
1 Contacts in one field (or part
of the city)
2 Contacts in a few fields (or
parts of the city)
3 Contacts in most fields (or
parts of the city)
4 Contacts
everywhere
Equipment (I or C)
1 A few useful tools
2 An assortment of special gadgets
3 All sorts of implements,
doodads, and apparatuses
4 Anything you
could want to get your hands on
Influence (I)
1 Able to manipulate (or gain
advantages from) a specific field
2 Able to manipulate (or gain
advantages from) a wide field (or a few specific ones)
3 Known as a mover and shaker throughout
the city
4 Known as a
mover and shaker across the country (or even planet)
Mentor (I or C)
1 Not much more powerful than you
2 Significantly more powerful
than you
3 True Master
+1 Commonly
available
Psy (I)
1 Aware
2 Sensitive
3 Empowered
4 Mystic
Reputation (C)
1 Known by Name
2 Recognized
3 Feared/Revered
4 Famous/Infamous
Sanctum (I or C)
1 Private Hole
2 Secluded Shelter
3 Secret Bunker
+1 Fortified
Status (I)
1 Associated
2 Accepted
3 Integrated
4 Respected
I don’t think 4 levels really works, it’s feeling a bit too
compressed, and maybe a bit too trite in some ways. Maybe I should just run
with an open ended linear system.
Needs more work.
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