Game Chef 2011 (and other contests)
It's Game Chef time of Year again.
One Theme, Four Secret Ingredients (from which you must choose two), then 10 days to produce a fine-tuned gaming hot rod to compete among the dozens of of entrants.
I've done Game Chef a few times, I usually just make up the numbers. Maybe my games a bit too pedestrian in some respects, maybe they're just a bit too long winded (my entries are usually twice the page count of the average entry). Or it could be that I'm still not a "recognized" name in the independent gaming crowd.
In an attempt to remedy this, I've submitted FUBAR into the mix for the 2010 Indie RPG awards.
One Theme, Four Secret Ingredients (from which you must choose two), then 10 days to produce a fine-tuned gaming hot rod to compete among the dozens of of entrants.
I've done Game Chef a few times, I usually just make up the numbers. Maybe my games a bit too pedestrian in some respects, maybe they're just a bit too long winded (my entries are usually twice the page count of the average entry). Or it could be that I'm still not a "recognized" name in the independent gaming crowd.
In an attempt to remedy this, I've submitted FUBAR into the mix for the 2010 Indie RPG awards.
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