Getting the bits right
I'm really struggling to get this character generator ready, every time I read through it I'm seeing more issues with it. I guess I'm just running into that eternal problem where "perfect is the enemy of good".
A character generator needs context, especially when it is designed to create characters who integrate into a specifically established setting. So the question is "How much context do I need?"
Things are blowing out, and the character generation system is rapidly becoming a "player's guide".
Anyway...school holidays are coming up, I might get more time to work on things then.
More work to do.
Comments