Hell on Eight Wheels: Fifteen – Building the Play Experience with Practice Games
After being inspired by the web-show “Tabletop”, I’ve been looking at a few types of game rules to ensure Hell on Eight Wheels is as user friendly as possible. With this in mind, I’ve tracked down a copy of Wyrd Miniature’s Puppet Wars. This game uses a stripped down and modified version of the Malifaux miniatures rules; so it bears some similarities to what I have in mind for Hell on Eight Wheels…things like hands of cards being played to activate figures on the board, simple movement, attacks, etc. The teaching process of the game is interesting, and might be something useful to incorporate into my own game. It basically leads the players through a sequence of five games, the first using the absolute basic fundamentals of gameplay, while each further iteration adds a step of added complexity until the full version of the rules are utilised. Magic the Gathering did something similar with two player quickstart decks, where two basic decks with a specific card order w...