A Gaming equivalent of the Bechdel Test.
There has been a bit of talk lately about ethnicity and gender in roleplaying games. On one side you get the die hard "cultural appropriation" fanatics who think that any time a non-white culture is included in a game, it is an attempt to rape the cultural heritage of the people depicted (either explicitly or implicitly). On the other side you get the people who are desperate to break gaming across the global spectrum of societies, these people decry the presence of exclusively white-male strong figures depicted throughout the illustrations and examples. But gaming isn't the only aspect of "nerd-culture" where issues like this are playing out. Comics have long suffered from the same issues, with the vast majority of super heroes being male and/or caucasian. This has been highlighted in recent situation when there was a huge uproar about turning Spiderman into a half negro/hispanic kid, and the ongoing rants about there being few if any females on staff at ...