So, I've been at my new school for a month. Rural school, high indigenous population, lots of problems, but they're not easy problems. There is institutionalised long-term racism here, it's been internalised by frustrated indigenous kids who are looking for a way to move forward but only see the same pitfalls that generations before them have encountered, there's a deep seated mistrust toward authority figures, even if those figures are trying to help. They've been betrayed so many times that it's hard for them to see beyond this. The country kids are divided into farmers and townies, there's tension between them, but they all stand firm against the blow-ins from the cities. There's an underlying sense that something is wrong, but no understanding about how to fix it. This is totally what I've wanted to approach in both my games, Walkabout and Familiar. I'm starting to get a good feel for the issues, and now it's a case of trying to ...