During each phase of a character's development, the player rolls 6 dice (first d4s, then d6s, then d8s, then d10s). If the players rolls doubles, triples, or no matching dice at all, this reveals something special about the character's past and prompts the player to ask one of the other players to fill in the blanks. Since players are rolling 6 d4s during the first phase of development, they will always rolls multiples of some type, as they get older and the dice get larger, the chance of rolling multiples is reduced, and the chance of no matching dice is gradually increased. No multiples of any kind If you roll the six dice and none of the die results match any of the others, a catastrophe has hit your life. Roll another die of the same type just rolled, the outcome of this die determines the nature of the incident that has occurred. Roll Incident 1 Your entire family and settlement has been wiped out. All sign...