20 August, 2015

Threeforged Design Challenge (Stage 2)

I've spent a bit of time over the last couple of days refining the "Stage 1" entry I was given.

It was a fairly short one and there were lots of gaps in it, but I felt like there could be some great potential in it.

I've actually honed it into a game that I'd really love to playtest, possibly even a game that I'd develop further if I had the opportunity. The only catch is that I added  lot to it.

I'm hoping that I've left enough gaps for the final designer to dd their personality into the final product.

I'm also wondering what happened to my first round submission through this second stage of the contest.
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