Modular Gaming Components 9 - Private Face versus Public Face
I've got my lunch-time high school gaming clubs playing Vampire the masquerade at the moment. They've all been playing mortals, and the offer for the embrace is going to hit soon. One of the things that a few of the players have really connected with is the idea of "Nature" and "Demeanor" in that game. After playing D&D and similar games where a character is pigeonholed into an alignment that's often a vague fit at best, this method of describing a characters underlying motivations rather than their actions, and tying opportunities for enhanced protagonism into the character's defining personality, really gelled. For those not familiar with the system, all characters have a "Nature", which is an archetype that reflects their inner motivations and agenda in the world. There's maybe 20 basic archetypes that can be slotted into this spot, with more in the various sourcebooks for the game line. If you do things that align with you