In a fairly generic system designed to tell a specific type of story in a variety of settings, do you like to see a default setting for the system? Or, would you prefer to leave things completely open so players don't have a preconceived notion when they begin the worldbuilding process?
(I realise I've influenced the answer through my wording of the question, but this is the third time I've written it and the most neutral version I could think of).
Intuitive behaviour in gamers
1 week ago