RPGaDay 2024 (Days 21 and 22)

A quick trip to hospital, and some extra paperwork and bureaucracy at work have prevented me from keeping up with the regular posts...but that's just life... let's get back to our regularly scheduled programming.

Day 21 - Classic Campaign

Even though I've previously stated that I don't often used pre-published materials, one of my formative gaming experiences back in the early 1990s was playing "The Enemy Within" campaign for Warhammer Fantasy Roleplaying.

It was dark, broody, atmospheric. It told a story, and it was so different to the chaos of almost every D&D set of adventures I had encountered at the time. One day I've love to revisit it. Just to see if the nostalgia is playing a bigger role in my memory, or if the campaign really was that good. 

Day 22 - Notable Non-Player Character

For many years I had an npc who was an old artificer with no legs. He would appear in various games no matter what system we were playing, or what setting it was. He was a surly old guy who was often confused about where he was and how he had got there, but he could fix almost anything, as long as someone was able to explain some things about their situation, or provide him with some spare parts that might be useful for tinkering with his assorted technologies. 

He was simply known as "Old Jed". 

Over the course of a decade or more, using a dozen different systems and various groups of players at conventions and home groups, the story of Old Jed was gradually pieced together as a multi-dimensional drifter just trying to find his way home. The full story is one of those things I had always meant to write down, and much of it is probably now forgotten. However, I still think about bringing him back for one or two final appearances... probably to bookend his story, a prologue to explain how he ended up adrift and floating across the multiverse, and another to show him returning home after an eternity of adventure.    

 

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