This seems to happen every year.
I try to catch lightning in a bottle, for a second time...and it fails.
I'll make an attempt to catch up on a few of these mechanisms shortly, but there is just too much other stuff going on at the moment.
For the next few weeks, I've got to get out a game review that I promised...then look at Game Chef...and the 1 page dungeon contest...and the discussion of playtests for Town Guard.
...so much to do, so little time (and that's not even including my university studies, work commitments or home life).
Such is the life of an artist...too many ideas, not enouugh time or money to implement them.
Intuitive behaviour in gamers
1 week ago