"Tooth and Claw" is a little game I wrote at the beginning of last year. It's a game about ferrets and since the characters call humans "Big Ones", it only makes sense that they'd be called "Little Ones".
One of the things missing from "Tooth and Claw" is a series of easy access play aids...maps, trait cards, character sheets.
But what would a ferret map look like? What important things would it include?
Here's the first idea for a ferret map, vaguely based on my own home.
4 weeks ago