RPGaDay2025 - 5 Ancient

#RPGaDay2025 - 5 Ancient

In the real world, we consider “ancient times” to be the era before the dark ages, so probably 2000 years ago  to the Romans, 2500-3000 years to the Ancient Greeks, 3000-5000 to the Egyptians…and that’s not even including the Sumerians and other cultures of the earliest historical eras. But when we look at most settings in TTRPGs, “ancient” means something quite different.

In Warhammer 40K, known history stretches back 40,000 years. Even the great war when the Imperium almost shattered was considered recent history when it occurred 10,000 years ago in the setting.

The recorded history of Middle Earth is said to be around 20,000 years, with the first age stretching back into a pre-historic era over 70,000 years in the past.

The recorded history of D&D’s Forgotten Realms is said to span 35,000 years, with human civilisations recording their rise and fall over the past 3000 years.

It’s similar with countless settings. It feels like the writers need everything to be more epic, so they magnify everything. The dangers are worse, the treasures are more magnificent, the times of peril were more dangerous, the old empires are even more ancient, the heroes of the past are even more dramatic.

The ancient is the bedrock for a setting, the old rests on it, and builds the context for the stories of the present. World.

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