#RPGaDay2025 - 23 Recent

Recently, I’ve been doing far more designing than playing. It’s just been a factor of being able to spend a bit of time here and there trying to put together some ideas, or organise some illustrations to put onto a project, rather than trying to round up time to gather some friends for a solid couple of hours of play.

The fact that certain members of staff at school successfully scuttled the school RPG club I’d been successfully running for years hasn’t helped things in that regard, as well as cancelling our school sport D&D sessions when all of the other schools in the local area followed our lead and started their own D&D sessions as an alternative to school sport for students who aren’t as physically active. I’d rant about this for quite a bit more, but I think I’ve already said too much in this regard.

So I’m stuck designing bits and pieces, and helping Erin with her design work. That’s also meant focusing on the SNAFU SRD and Cookbook, including page layout, and refining the rules according to the way that game has been played over the years, looking at dozens of other SRDs, seeing what is common about them, what differences they have and which of those different elements I think could work with the direction I’m planning to take my project.

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