The Modular Dungeon project was primarily designed as a tool to quickly lay out a battle map for the "Bring Your Own Miniatures" system I was working on. As a secondary objective, it was intended to be versatile enough that it could be used with a variety of games that use grid based combat systems.
But the BYOM system isn't just a combat system, it is intended to have teams of miniatures fulfilling objectives and weaving together ongoing narrative. That means it's time to add some more variation to the maps... variation in the form of quirky things to do, objectives, and other elements.
To those ends... here are some pipes which will be embedded into one of the next batches of maps. I'll probably also include some pipe valves to be manipulated.