28 August, 2016

#RPGaDay 26 and 27




Day 26 - What hobbies go well with RPGs?

My succinct answer...What hobbies don't go well with RPGs?

Drawing goes great with RPGs, drawing characters, drawing maps, drawing equipment, drawing strange symbols. In that whole field we can probably include calligraphy for writing in-character letters, or painting if more elaborate portaiture is required.

Reading goes great with RPGs because it can be used to find ideas to add into a story, or information to verify events that may occur during the course of play.

Sports and fitness pursuits go great with RPGs, especially LARP even if only for the physical fitness side of things. But at a wider level, having an intimate understanding of what the body can actually handle is good for allowing us to understand where character limits might lie, or might help us understand how alien our characters really are.

Amateur theatre goes great with RPGs, not only LARP where play acting the character activities is a part of play, but also on the tabletop where a bit of ad-lib can take things up a notch.

Woodwork and Leatherwork can be integrated well in the realm of prop making for games. (so can metalwork if you're that way inclined).

Sitting on a couch watching football probably doesn't go well with RPGs.

Day 27 - Most unusual circumstance or location in which you've gamed?

13 years ago, my wedding was one hell of a LARP.

But another great location was when we LARPed in a theme park, because half of the park's security team were gamers and in on the action. 50 players amongst 5,000 non-gamers, playing a subversive game where they weren't allowed to fight, but had to gain control of territories by placing markers and answering scavenger hunt styled questions throughout the day. This was in the late 90s, so well and truly before Ingress or anything like that which would now be considered "augmented reality" gaming.



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