After a bit of work developing Town Guard, I found that I really enjoyed that side of game design. There's a long tradition of games that inhabit the grey realm between roleplaying and board game, so why not develop this further.
I'm thinking of pushing Ghost City Raiders, Voidstone Chronicles and a few other unfinished concepts toward "professionally finished" boardgame products rather than free PDFs. Or maybe I create a boxed kit which includes all of the components necessary for play in addition to the free PDF model...this way players can freely acquire a sample to determin if they want to go through with the purchase (and they could spend their own time and effort gathering up the pieces), or they could purchase all of the components with a printed copy of the rules for a reasonable price.
Hidden rules are the worst
6 days ago