How to make a Great Dungeon
I'm about to embark on a new journey in the world of roleplaying...a freelance writing gig.
I've been in contact with Avalon Games, with regard to their upcoming series of booklets entitled "How to be a Great..."
The aim seems to be the production of a series of booklets focusing on different aspects of the roleplaying hobby...from GMing to Playing, Character Writing, Scenario Creation, etc.
It's a nice idea and while I put my hand up for "How to be a Great GM", this booklet was taken. So I've opted for "How to make a Great Dungeon".
If this works out, I'll be submitting a few more Great Booklets to them.
I've been in contact with Avalon Games, with regard to their upcoming series of booklets entitled "How to be a Great..."
The aim seems to be the production of a series of booklets focusing on different aspects of the roleplaying hobby...from GMing to Playing, Character Writing, Scenario Creation, etc.
It's a nice idea and while I put my hand up for "How to be a Great GM", this booklet was taken. So I've opted for "How to make a Great Dungeon".
If this works out, I'll be submitting a few more Great Booklets to them.
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