29 April, 2010

A Game Design Font

I've just finished creating a font for Bunraku Nights.

It depicts the dominoes from a standard set of 28. I'll make it available shortly if anyone's interested.

But the font creation bug has hit.

I'm looking at creating a few new fonts, depicting dice of various types with each possible result.

4 images of a d4
6 images of a d6 (may 12, 1 set depicting numerals, 1 set depicting pips)
8 images of a d8
10 images of a d10
12 images of a d12
20 images of a d20

But with 128 characters possible in a font, that will leave more than half of the potential characters empty. So what do I put in the other potential character slots for my new gaming font?
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