A Gaming Folder (Part 9) - Conclusion [and a few bits I forgot]
That's basically it for the folder, except for a couple of key things that I do include, but forgot to add at the beginning of the series. One of the things I like to do is prepare for the unexpected to a limited extent. I've already mentioned that I do this with fragments of maps, and story hooks, but I also do this with random encounters, monsters and NPCs. If I'm playing a heavy game like D&D, Pathfinder, Rolemaster or Warhammer FRP, I'll find a random character generator, or visit one of the SRD websites for the game and download some potential folks and critters for the characters to possibly encounter in the area. For creatures I might use one of the card sleeve sheets and file away nine typical creatures in the area. I'd roll a pair of d10s and use the lower of the two results to determine what might be encountered in the area when things in the story are getting slow or monotonous (this way I can assign common creatures/encounters to low numbers and rar...