Posts

Warhammer Alliance

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So, I've probably mentioned already that there are issues that have prevented me from continuing my high school tabletop roleplaying club. As far as I'm aware, there are investigations still ongoing, and I'm not allowed to publicly disclose what's happening. However, I'm also aware that there are a few regular readers of the blog who know exactly what's going on. I've got a half dozen students who ask me on at least a weekly basis to give them updates on the situation, and I know that as soon as the club is ready to go again, it will resume with a bang.   In the meantime, I couldn't let this opportunity pass me by.   I reached out to the Warhammer Alliance , to get the tools ready to start a new club, or at least expand the potential within the club once it resumes activities. The starter kit had to be sent to a school address, so I was thankful that the front office staff notified me immediately on it's arrival yesterday. This evening I unboxed it. ...

Game Jams

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  I love the idea of Game Jams. I haven't really had much opportunity to participate in them over the years, but I'm trying to get back involved in design communities, and this seems to be where a lot of the action seems to be good enough.  One of the fun ones I'm thinking of joining is the TTRPG Manifesto Jam . It looks like a good way to consolidate some idea about how I design games, and more specifically why I design them, and why I design them in the way I do. Maybe a couple of pages, maybe do it graphically... especially since that's a big part of my process.  I'm also really thinking of getting into the Build a Better World Jam , because I've got a bunch of game ideas that aim toward this direction anyway, and it might be nice to refine these ideas publicly, and even just get the ideas out there like I do for NaGaDeMon. I'm starting easy, but once I've dipped my toes in the water, I'll either try to do a few more...or run screaming.

We've Reached 1.5 Million...

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I knew it was coming soon, if there had been a few more of those weird anomalies where the blog gets thousands of views each day for a week or so, it would have happened last month...if there had been a lull in viewership if probably would have happened next month. But with consistency, it happened today. We reached 1.5 million views, not long before writing my 2500th post (which is still a couple of posts away). That means on average, we're looking at about 600 views per post.  The top viewed few posts actually vary a bit from that.  Map Drawing Tutorial 1 (22.6k views) Map Drawing Tutorial 4 (13.4k views) Map Drawing Tutorial 2 (13k views) Map Drawing Tutorial 3 (12k views) A Guide to Geomorphs (Part 7) (7.3k views)  This is hardly surprising since I saw a bunch of my map tutorials circulating on Pinterest while I was using it.  There are 38.5k views of my Map Tutorials page, so I guess people have found that, and have linked across to other pages on the blog...

Deja vu all over again

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I did this about a decade ago for my Walkabout game setting. Not at 90 degrees tilt, but not a lot difference. For my variation, check the Walkabout links up at the top of the page.

Are the bad old days coming back?

This was quite the experience.... I'm hoping this isn't indicative of a wider trend returning...what with the whole regressive American politics at the moment, and tariffs basically killing any hope of publishing physical books to the world's largest TTRPG market.  Doesn't mean I'll be stopping with game design, just means I may need to alter my tactics.   I'll get back to the Tulou shortly.